Fallout 4: Review


I got really caught up in the anticipation for this game, I had an odd feeling like being a kid again and really wanting a toy and being reliant on things outside my means to get it.

I had a yearning feeling like I was missing out on something big. Friends where posting screenshots of their adventures on Facebook, while I moped around playing Fallout shelter game for the the tablet (Which turned out to be quite entertaining and enjoyable)

My best buddy had worked on the in-game animations, and many months before it was released we had had talked at length about the Fallout series, this and some of my friends also anticipating it’s release had me totally amped to play.

I was patient and eventually things turned around in my life and work and I figured a way to get a decent new PC, the moment finally arrived after the long 25 gb download.

The start of the game was great, the feel of the world unblemished, actually witnessing the most fascinating part of the game: Why was there a war,  what actually happened.(Small bits of padding are added to the main story) Then you submerge into the vault, as a bomb goes off you see the mushroom cloud: You were there!

Cryogenics, Frozen for 200 years, awesome!

Stepping out of the vault into the world is where some of the problems in the mechanics of the game started to appear. My computer went into overdrive, the CPU sounding like a Harrier jump jet taking off. This is a high spec brand new computer; I lowered the settings and game still ate up huge amount of resources.

I soldiered on, and worked my way through the main quest lines going back and retracing my steps and completing other quest lines: Minutemen, Railroad and the Institute (I didn’t get around to the brotherhood)

I enjoyed the main quests, although it is a bit usual in that what you choose doesn’t always work flawlessly or make a great deal of sense. (I guess that is the fallout series)

For example in the main mission for the railroad you have to complete nearly all the main missions for the institute to unlock the last missions for the Railroad, so you go to a huge amount of effort to get a reactor working only to flip over and then blow it up.

Unfinished graphics are a problem throughout the game

There are plenty of things that make you overlook some of the issues  in the game, the feel of the game is a huge factor, the dialog and companions are great, Deacon and Codsworth especially.

Some of the side quests are so interesting and fun. I wasn’t so much a fan of the settlement building side of the game. It’s fun but it doesn’t feel like it is going anywhere. It is quite clunky time consuming and you start to understand how the game makers made the fallout 4 world, which ruins it a little for the player.

Fallout 4 and the series as a whole are good but mysterious games, they all have odd issues that other games don’t. The feel is great but things are unfinished or very roughly made, the characters and story line is strong but the mechanics of the game work very badly. Some things look great but others look fairly bad (Water for example).

I love the series, but can you imagine this game if they ironed out some of these bugs?

It is a great game and series but it could be the BEST game and series if they worked a bit harder fixing small problems.















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